Description
Video Demo
Introduction
NAME:
Virtual Anatomy Lab
MY ROLE:
Designer, Project Manager
TYPE:
UX/UI design Product design Graphic design
KEY WORDS:
Product design Remote learning tool Software development
CLIENT:
University of British Columbia
DURATION:
4 months
OVERVIEW:
Many students can not visit anatomy laboratories in-person to gain essential medical training. Virtual Anatomy Lab is to make healthcare education accessible to medical students across the globe and to maintain an accurate 3D representation of the human body through photogrammetry scans of real specimens.
PROJECT TIMELINE:
Research
To better understand medical students’ current status and doctors learning Anatomy and Pathology online, also validating clients’ assumptions, I made the following approaches: Desktop research, user research, competitive analysis, and technical feasibility analysis.



PERSONA
USER JOURNEY MAP
WIREFRAME
User Interface






STYLE GUIDE

INTERACTION GUIDE


Project Video
IMPACT
The project was released in 5 months. The team is proud to have finally achieved all the goals. The client, Doctor Claudia, was delighted with our product and recognized our hard work during COVID-19.
The Client said,
“It is very impressive!”
A message from a 4th-year Medical student,
“You’re gonna make a big difference to our education! “
Tools
